Moved several pages around, and consolidated information pertaining to Spritehaven (The game) to a dedicated page/subsection to conform with the site’s recent more generalized use as a “catch all” website for all the various projects I am working on. Also added projects “Riot-CON” and “RWBY: From Dust” to the projects section with more info and […]
Added new project Night at the Library to the “other projects” section. This is a small non-profit, for practice project that will be released for free when completed, release date to be announced at a later date. Also updated several other pages on the website that were missing links, or had outdated information.
The Community Forums have temporarily been deleted following mass-spam overflow that was causing site loading issues, including hindering efforts to remove spam. The Forums will be readded at a later date once demand for them aside from Spambot use exists. Also added a new (not-new) game project to the Other Projects section, more details, preview videos, screenshots, […]
Went through and removed all non-admin users from the user database, as it was difficult to discern legitimate users from spambot ones, and since there were well over 2,000 users, which I know the site is not popular enough to have at this point in time, I figured a full wipe would be best. If […]
Added new game, Cat or Die, to the Other Projects section of the site for download. Cat or Die is a short First-Person puzzle game made as an entry for the January 2016 UE4 Epic Game Jam. P.S. Site blew up recently due to billing issues, which are now corrected for the time being.
Updated site to include information and a download link to Don’t Die, a FPS Horror demo I made a while back and forgot to add in the last site update. Can be found in the “Other Projects” sub-menu.
Updated the site to include various images and videos from my portfolio, and updated the Other Games page to instead be Other Projects to better encompass its contents. Not really related to Spritehaven itself, but I needed to put it somewhere…